Tuesday 23 December 2014

"Nepenthe" Sound Design

I recently did the sound design for TwossCompany's "Nepenthe"- I'll post a link to the film shortly.
The film was mixed on Logic Pro X, using a range of stock sounds and Foley.

This film uses these sounds from freesound:
Pencil Sharpener by jc144940 (https://www.freesound.org/people/jc144940/sounds/180945/)
Glass by UncleSigmund (https://www.freesound.org/people/UncleSigmund/sounds/42387/)
Cordless phone ring by cbakos (https://www.freesound.org/people/cbakos/sounds/50646/)
Sword sound-03 by JKrint1 (https://www.freesound.org/people/JKrint1/sounds/53439/)
coke snort 002 by uwesoundboiz (https://www.freesound.org/people/uwesoundboiz/sounds/60383/)
toilet flush by jrssandoval (https://www.freesound.org/people/jrssandoval/sounds/67170/)
City_Alley by amszala (https://www.freesound.org/people/amszala/sounds/85240/)
Metal rattle at different speeds by Timbre (https://www.freesound.org/people/Timbre/sounds/93060/)
Heart Beat by thenudo (https://www.freesound.org/people/thenudo/sounds/146765/)
Stutter by chr_garciabello (https://www.freesound.org/people/chr_garciabello/sounds/162117/)
doorbell by Corsica_S (https://www.freesound.org/people/Corsica_S/sounds/163730/)
Phone Vibrate by Cabeeno Rossley (https://www.freesound.org/people/Cabeeno%20Rossley/sounds/175039/)
underwater by yosarrian (https://www.freesound.org/people/yosarrian/sounds/179927/)
crazy laugh echo by Jasonthedemon (https://www.freesound.org/people/Jasonthedemon/sounds/187736/)
Flying Mosquito by Zywx (https://www.freesound.org/people/Zywx/sounds/188708/)
campfire in the woods front by craftport (https://www.freesound.org/people/craftport/sounds/213803/)
A Murder of Crows by Frankie01234 (https://www.freesound.org/people/Frankie01234/sounds/214869/)
Forrest field spring sounds by looijenga (https://www.freesound.org/people/looijenga/sounds/234306/)
Tension 2 by Cman634 (https://www.freesound.org/people/Cman634/sounds/235352/)
Barking Dog 1 by Charel Sytze (http://www.freesound.org/people/Charel%20Sytze/sounds/35628/)

Besides using the stock sounds listed above, I also recorded a range of Foley sounds for the film and even recycled certain sounds (such as whip sounds and twigs) from my latest film, "The Bird Nerd". The foley was recorded predominantly using a Rode NT-1A onto a Zoom H4n. I also used production sound recorded on location by Danny Collins and Music by Joe Walton, who also worked on "The Bird Nerd".

The mix involved removing a great deal of background noise, in particular the sounds of crew members talking when the lead character is picking mushrooms (solved using wild tracks from location in sync with the action) and when he clears objects off his bed and chest of drawers (solved with Foley). Thankfully I did not need to do any ADR as the film does not contain any dialogue or speech. Other tasks involved placing Foley and stock sound effects over clips which contained no audio at all; creating the illusion of a hot, desert-like atmoshpere through various layers of sound for the first and last scenes; and continuing the sound of the toilet flush during the visual crossfade into the next scene (the original sound cut off abruptly when the crossfade began).

To create a hot atmosphere for the first scene, I used four key layers of  sound; the production sound (with a high pass filter to remove heavy wind noise and give a drier feel); the music provided by Joe Walton; a stock sound of a mosquito flying (which I panned between left and right speakers using automation); a high-pitched sine-wave sound, which was actually a stock sound of the rim of a wine glass being rubbed (which gave a more irregular feel, like the sound was dipping in and out- I then exaggerated this with volume automation).

In the main sequence in which the lead character is on drugs, I wanted to create an over-whelming, intense (but weird) soundscape. I combined a range of drone-like stock sounds together with a stutter sound and some underwater bubble sounds. This along with a sound of a heavy heart beat, an echoed, flange-like crazy laugh in stereo and several filter sweep build ups created the atmosphere I wanted.

To master, I compressed all the sound at roughly -12dB with a 1:1.5 ratio and hard limited the sound at -1dB. I also did a slight EQ on the whole thing to colour some of the high-mids and adjusted some of the volumes manually on certain scenes to give a relatively consistent level (which is difficult in a film with such a varied tone and no dialogue!). I used Audacity for this as I needed software which would do the job quickly and effectively for me, without the need to go back into the studio. I was able to master at home fairly quickly (my usual home software, Adobe Audition has been glitching a lot lately, hence why I couldn't use that... I'm switching over to Pro Tools soon).